Ocean Breeze Escape Walkthrough – Guide » Arcane Quest » Outlander Who Holds the Wind – Prologue: Act 1 » Going to the Breeze
The girl’s name is Amber, and as an outsider her duty is to escort you to Mondstadt. However, he has one more task to attend to first, which is to clean up the Hilichural who have strayed out of town.
Ocean Breeze Escape Walkthrough
Activate a nearby waypoint to be rewarded with 5 Primogems and then systematically kill Helichurl around the map marker before you run towards the Hillichural camp. This is the perfect time to practice using ember, to learn about her charged bow shots in particular and the pyro element in general. Enemies also have weak points that you can take advantage of to deal extra damage so try aiming the head at the Hillichurl and watch the damage count increase.
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After killing Hillichurl, Amber will explain that she had to clear the nearby camp of Hillichurl, found on a nearby hill. Begin by taking down the Hillichurl crossbow using Ember’s ranged attack and then switch to your traveler to eliminate the others, ideally mixing in a few elemental bursts and attacks to deal more damage. A new tutorial will explain elementary reactions where two elements combine and react. The combination of animo and pyro causes the elemental vortex reaction in this example.
If you charge the Ember bow, you can create the Pyro Elemental effect. (Left), Fundamental reactions caused by using elemental skills. (Correct)
Once the Hillichurl is defeated, talk to Amber and then collect the prize in the exquisite chest. You’ll receive your first Artifact, a powerful accessory used to boost your character’s stats, which the game will prompt you to equip in the character screen. After equipping the Artifact, keep heading to Mondstad to complete the quest, but be sure to look for Lynn Cook along the way that involves the Art of Cooking. Donkey Kong Country: Tropical Freeze Walkthrough reveals the location of each Kong letter and puzzle piece in the game. Can’t find one? Select the level you’re having trouble with below and we’ll help. Note that the puzzle pieces, the location of the Kong characters, and the secret exit are all documented on the tricks page. See general information about collectibles at the bottom of the page.
The collectible return to Donkey Kong Country: Tropical Freeze. The process involves the placement of Kong letters and puzzle pieces.
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Extra life. Find them in levels, collect them after using Didi’s Kong Pow move, or buy them at Funky’s Fly ‘n’ Buy.
Collect all 4 characters in each level to unlock the hidden stages. The KONG characters in each level appear in sequence and if you lose a life after collecting one of them, you’ll have to find them again until you reach the checkpoint where the KONG characters until that point. Characters will be kept. In addition, when you finish the stage you must collect all the cards or it will not count.
Golden Hearts allows Kongs to take an extra hit without losing a heart. Golden Hearts appear when you use Dixie Kong’s Kong Pow to approach an enemy. Golden Hearts can also be stacked on top of each other, which means that if you already have up to four Hearts you can place another.
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Walkthrough (main Game)
Dunes: The Awakening Reveal Trailer Take your place in the Battle for Arrakis in Dunes: The Awakening, an open-world survival MMO set in the sci-fi world of Frank Herbert’s Dunes.
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To access Ballads of Breeze, you’ll need to talk to Lizzie. You can find it by exiting Monstad through the pylon near the city’s prestige board, and take a right.
Once you complete a song, you will be given one of three ranks based on your performance. Fewer mistakes made throughout the song means you will get a higher rank.
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Wait for the rhythm ring to align to a perfect note (left), then hit a few notes for a variety of rewards. (Correct)
Ballads of Breeze is a rhythm game that requires you to press a few buttons when the outer ring reaches the inner ring. As soon as you’re in Ballads of Breeze, you’ll want to start using these tips to increase your score.
Your first goal to achieve this high score is to wait until the outer ring reaches the inner ring before pressing the mark button. The more successful notes you hit, the higher score you get.
When you score successful points, you will see that your combo meter will increase. As you reach the end of the meter, it will reset and increase your multiplier. Your button will be reset if you miss a note or press its timing incorrectly, but it won’t if you accidentally hit the wrong button.
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In the hardest difficulties, you’ll see multiple rings on the same note. To hit these, wait for the circle to turn yellow before pressing. If you manage to overcome these, your combo master will grow much faster, leading to a higher score.
It is a walkthrough for the arcane quest “Ritau Escape Plan” which is the third quest in Chapter 2 – Act I: The Immortal God and the Eternal Euthymia. Here, you will get the complete solution to all the search.
Thoma gave you a test to release Ritu from his power, so your journey ends here…
The quest begins and you have to release Ritu, but because you’re an Outlander, it won’t be easy. Head east from the teleport waypoint, and contact Kobayashi. He will order you to stop and present your travel permit, which you do not have. You would suggest to Paimon that the Kanjou Commission might be able to help you.
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Kanjou Commission can be found in the north, just around the corner. Head up, and as you approach the entrance, you’ll be stopped by a rude guard. Fortunately, Kanjou Commission commissioner Hiragi Shinsuke heard the commotion and invited you in.
Climb the stairs and talk to Hiragi for a scene. After the clowns are gone, he’ll ask if you can help him with some of the tasks, but you can tell right away that he’s trying to keep you in Ritu for as long as possible with the tasks he wants you to do. is asking for. As you talk to him, seeing a woman hiding behind a wooden pole behind Hiragi, you make brief eye contact before continuing your conversation. You will tell Hiragi that you will consider his offer, then leave.
Go down the path you came from, and as you get to the bottom of the stairs, you’ll find a letter from a guard saying it belongs to Miss Hiragi. Read the letter…”
Dear traveller, may I convey this message to you personally. I apologize for the hasty way in which this letter came to you, and I hope it does not leave you feeling confused or confused in any way.
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After all, this is my first time inviting an unknown stranger. It was no coincidence that our paths crossed. Therefore, I hope you will be so polite to meet me tonight, under the bright moonlight. Please don’t worry about the bodyguards, I’ll make sure their attention is elsewhere. I look forward to the pleasure of your company.
Mysterious letter from the lady of Kanjou Commission. (Left), Hiiragi Chisato offers to help Ritou escape. (Correct)
Once the view is over, head north along the walls, and head to the end of the tunnel for a view. He will introduce himself as Hiragi Chisato, and he will tell you that he is impressed by your feat abroad, then he will tell you the reason for this secret meeting. He wants you to give a secret letter to his lover Kujou Kamaji on Narukami Island. Likewise, he will explain the reason why he cannot give it in person, and if you agree, he will help you leave Ritu. In the end, he will tell you the plan, and will meet you at the border.
Leave the Kanjou Commission headquarters, and follow the stairs to the bottom. As soon as you get to Kobayashi, you will find a scene. Hiragi Chisato is using his powers to manipulate the guards
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